The Clan Hall
If you are reading the rules for the first time, skim this section and come
back to it later, some of the terms used will mean more the second time around.
Paying players can design a single clan hall for their clan. Once spawned it
cannot be moved or altered. It gains 1 augmentation level per turn up to 50.
Each level of augemtation reduced the tech of each titan by 1 when calculating
the titans cost.
The effect of a 50 turn old titan is that the entire clan can increase the
tech of all the titans by 50 and remain within the clan
tech cost limit.
The clan hall is associated with the in-game ladders. A clan's rank is determined
by the damage they inflict on enemy clan halls and the damage inflicted on their
own.
The details
- A clan can have a single clan hall
providing they are in credit.
- The clan hall can be bred by any breeder who can spawn 2nd level bio-mass
titans or higher, and will start with the tech levels of the breeder.
- A clan with a hall can create Clan Worm Holes - see Gates
and Wormholes
- The clan hall's spawning chambers fill every turn by an amount determined
by its bio-mass colour*2 unless it is damaged. i.e. the generation of the
clan hall effects the bio-mass harvest colour of the hall, with green bio-mass
being the lowest kind, then orange, purple and blue. The Clan Hall can harvest
at twice the rate for that bio-mass colour (green and orange are normally
1, purple is 2 and blue is 3, so the clan hall fills at 2, 4 and 6 for the
respective colours).
- Its acts as a bio-mass spore, generating a bio-mass field that surrounds
it.
- Every titan that scores 1 or more points from
a single salvo on another clans hall increases the players rank
by an equivalent amount.
- Clan Halls do not suffer from critical hits.
What is the catch? Or even, what are the catches?
- It may not move
- Only paying players may own a clan hall.
- Players play for free forever if they do not
have a clan hall. (also see the payment page, because it's
not quite that simple).
- A clan hall can self destruct BUT the owning clan loses rank equal to half
the remaining undamaged units within the clan hall.
- Shooting upon your own clan hall will reduce your ranking every time two
or more points are scored from a single salvo.
- Any two or more hits scored by an enemy salvo fired at the hall gains them
an equivalent rank increase, but loses you the number of points/2. Means its
possible to get relegated!
e.g. A player fires a salvo, scores 8 hits, and 4 points (because they
are more advanced), their rank increases by 4 and your rank decreases by
2.
- The clan hall can only be build upon orange bio-mass
or better. New clans will have to reach the advanced breeding
grounds to create a hall. Additionally, the breeder that spawns a hall MUST
be able to spawn an orange offspring.
- The clan hall will not be fixed by a slide of 7 days or more. You cannot
use a long slide to save a hall thats about to be killed!
Why are Clan Halls valuable?
A clan hall with augmentation of 50 effectively raises the possible tech of
every titan in your clan by 50 and still keep your clan within it's max cost
of 20000. 50 tech levels can swing a battle.
Other Notes:
Clan Halls cannot be renamed like other titans.
Kindred's comments (a player of long standing, and much insanity, now sadly
departed)
One area of advice that I have given out too often in private should be made
much clearer in the rules. I didn't understand it at the start and have explained
it to a number of confused new players recently. So:
1. You can only create a hall if you have payed your ten quid.
2. YOU NEED A 16+ GEN BREEDER TO CREATE A HALL!!! Once you have payed, any
16 gen + titan with breeding chambers can create a hall. The restiction is that
the hex you are spawning upon must contain orange, pink (also known as purple)
or blue biomass.
3. The only way to get ranking points is to shoot at a hall. There are lots
of clans out there that will shoot your hall if given the chance because we
are greedy and want lots of ranking points. So only breed a hall once you have
a reasonably secure home with access to orange biomass.