It's a good day to...

So now its scouting time, and another contingent of the Clan is to the North, so gentle probing to the North is called for.

Onwards he marches, all alone in the great unknown with nothing to save him from sorrow.

Forever onwards, best foot forward, the Demon steams.

The first enemy is seen for a long time and a shiver of disquiet runs through the Demons bones.

A friends has said to the North lies trouble, so South again.

The enemy is here, but this one has no shields, attack attack attack.

No shields but loads of engines, it shot off to the East (see last turn above) and called in help. Out of no where comes one of its Clan mates, all tooled up and with far higher weapons tech then poor Demon's shields.

One salvo was all it had, a single round that slipped through the shields like a knife through butter and vaporized loads of the Demon's internals. No time for damage control, little hope of salvation he runs, swift and scared due South.

The enemy wolf pack vectors in, three of them!

More damage, they have better weapons and longer legs, look at them move. Some more salvoes land - at longer range than poor Demon can fire. All weapons system have now been burned away, but the Demon struggles on, no surrender!

But this time both of the enemy pigs are in range, and both land high tech nano, nothing can be done, all hope is gone and the Demon cries....

Incoming salvo of 3 from Guardian 2 of Sarazar (shield ECM 47%) **WARNING! advanced nano increase damage by 1** scored 4 hits ( 3 eng 1 shield)
Incoming salvo of 2 from Tormentor 7 of Sarazar (shield ECM 50%) **WARNING! advanced nano increase damage by 1** scored 3 hits ( 2 comp 1 eng)
Computer systems unable to maintain integrity... Good Byeee


And so ends the valiant tale of Demon 1's long walk.

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